Maya studio projects. (Record no. 9951)
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000 -LEADER | |
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fixed length control field | 02134cam a2200253 a 4500 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20250421075656.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 130324s2011 inua gr 001 0 eng |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780470944974 (pbk.) |
037 ## - SOURCE OF ACQUISITION | |
Stock number | SBF2012-ENG |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | DLC |
Transcribing agency | DLC |
Modifying agency | AE-ShU |
Transcribing agency | UKB |
050 00 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | TR897.7 |
Item number | .P344 2011 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Palamar, Todd. |
245 10 - TITLE STATEMENT | |
Title | Maya studio projects. |
Name of part/section of a work | Photorealistic characters / |
Statement of responsibility, etc. | Todd Palamar. |
246 30 - VARYING FORM OF TITLE | |
Title proper/short title | Photorealistic characters |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Indianapolis, Ind. : |
Name of publisher, distributor, etc. | Sybex, |
Date of publication, distribution, etc. | 2011. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xv, 300p. : |
Other physical details | ill. (some col.) ; |
Dimensions | 24 cm. + |
Accompanying material | 1 DVD-ROM (4 3/4in.) |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Machine generated contents note: 1 Body Skeletons.2 Face Rigging.3 Hair.4 Fur.5 Blood and Sweat.6 Clothing.7 Performance Capture.8 Composition. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | "The bar keeps getting higher for Maya artists to create human characters that look more, well, human. Autodesk Maya 2012 has the sophisticated tools to make realistic characters, but human artists still need to know how to harness them to get results that audiences believe.Maya Studio Projects: Photorealistic Characters is an all-projects book that shows you how to use Maya 2012's tools to make realistic characters that are ready for professional-level films, videos, and games. Start with a skeleton to create a character; build a facial rig; create different hair styles; use Maya's Fur to create swarthy facial hair such as a beard; experiment with textures and nParticles; fashion your character's shirt and bomber jacket using Maya's nCloth; and understand the process of Performance Capture.Projects serve as a guide for readers to complete their own version. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world videos for reference.The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"-- |
Assigning source | Provided by publisher. |
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Maya (Computer file) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer graphics. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Three-dimensional display systems. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video game characters. |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | Books |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Date acquired | Source of acquisition | Inventory number | Total checkouts | Barcode | Date last seen | Price effective from | Koha item type |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Loanable | University of Kalba | University of Kalba | 2018-02-13 | SBF2012-ENG | i12430390 | 00-1-237890 | 2025-04-21 | 2025-04-21 | Books | |||||
Loanable | University of Kalba | University of Kalba | 2018-02-13 | SBF2012-ENG | i12430407 | 00-1-237891 | 2025-04-21 | 2025-04-21 | Books |