000 00913cam a2200229 a 4500
005 20250421075650.0
008 130321s2012 njua 001 0 eng
020 _a9780321767363 (pbk. : alk. paper)
020 _a0321767365
037 _cSBF2012-ENG
040 _aDLC
_cDLC
_dDLC
_dAE-ShU
_cUKB
050 0 0 _aQA76.76.C672
_bW546 2012
100 1 _aWilliams, James L.
_q(James Lamar),
_d1981-
245 1 0 _aLearning HTML5 game programming :
_ba hands-on guide to building online games using Canvas, SVG, and WebGL /
_cJames L. Williams.
260 _aUpper Saddle River, NJ :
_bAddison-Wesley,
_c2012.
300 _axiii, 234 p. :
_bill. ;
_c23 cm.
500 _aIncludes index.
520 _aPresents practical instrucion and theory for using the features of HTML5 to create a online gaming applications.
650 0 _aComputer games
_xProgramming.
650 0 _aHTML (Document markup language)
942 _cBKS
999 _c9824
_d9824