Pattern language for game design /

Barney, Christopher,

Pattern language for game design / Christopher Barney. - Boca Raton, Florida ; London : CRC Press, 2021. - xxv, 476 pages : illustrations ; 23 cm.

Includes bibliographical references and index.

"Christopher Barney's Pattern Language for Game Design discusses how to construct pattern languages for game development. The text provides an extensive set of practical exercises that grants the reader guidance and practice. The examples provided help to illustrate high-level theory as well as the execution of theoretical practices. Through this method and the examples provided the book makes pattern language learning more approachable for the reader"--

9780367367725 (paperback) 9780367633950 (hardback)

SBF2024


Computer games--Design.

QA76.76.C672 / B376 2021

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