Pattern language for game design / (Record no. 19332)

MARC details
000 -LEADER
fixed length control field 01241cam a22002295i 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20250421080607.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 250227s2021 flua b 001 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780367367725 (paperback)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780367633950 (hardback)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Canceled/invalid ISBN 9781003119029 (ebook)
037 ## - SOURCE OF ACQUISITION
Source of stock number/acquisition SBF2024
040 ## - CATALOGING SOURCE
Original cataloging agency DLC
Language of cataloging eng
Description conventions rda
Transcribing agency DLC
Modifying agency AE-ShU
Transcribing agency UKB
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number B376 2021
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Barney, Christopher,
Relator term author.
245 10 - TITLE STATEMENT
Title Pattern language for game design /
Statement of responsibility, etc. Christopher Barney.
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Boca Raton, Florida ;
-- London :
Name of publisher, distributor, etc. CRC Press,
Date of publication, distribution, etc. 2021.
300 ## - PHYSICAL DESCRIPTION
Extent xxv, 476 pages :
Other physical details illustrations ;
Dimensions 23 cm.
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc. "Christopher Barney's Pattern Language for Game Design discusses how to construct pattern languages for game development. The text provides an extensive set of practical exercises that grants the reader guidance and practice. The examples provided help to illustrate high-level theory as well as the execution of theoretical practices. Through this method and the examples provided the book makes pattern language learning more approachable for the reader"--
Assigning source Provided by publisher.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Computer games
General subdivision Design.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Date acquired Source of acquisition Inventory number Total checkouts Barcode Date last seen Price effective from Koha item type
        Loanable University of Kalba University of Kalba 2013-02-25 SBF2024 i15737652   00-1-384088 2025-04-21 2025-04-21 Books

© 2025 University of Kalba. All Rights Reserved.